![]() ![]() The second reason why would be because the male protag is voiced! Yes visual novels… how can such a simple addition be so attractive? Click on the picture on the left to enlarge. The artist Cura is the same but this time Lose has renewed its hand in script writers, opting to go with an unknown newbie and another unknown newbie instead (both of them doujin novelists).īut the true reason why I felt this title deserved a mention is because of the art. But the majority of these games - while certainly sellable - do not really fit GOGs current profile: Classics, best of indie and AAA (if GOG can get the latter at all).On the 23rd of November, Lose announces Monobeno, their second title after Gothic Delusion (memorable for the screaming loli on its front cover) and wow what a departure! Some of the more artsy visual novels (like Saya no Uta) would go well with the Indie-Boutique approach we've lately seen. Maybe classics like Knights of Xentar would nicely suit the "Good Old Games" approach that still lives here. On the other hand I can't see how they would really fit GOG's profile. I think most of the people know these games only from pirate copies since they were pretty hard to come by, and would gladly open their wallets to make them legitimate. And - depending on the titles - I would count myself among this audience. There's certainly an audience for these type of games (and some even are pretty good in terms of storytelling and art - think i.e. So if GOG would start to offer those titles I kind of would be glad. On the one hand there is no DRM-free digital store selling (uncut) erotic or outright pornographic games. But those games are ultimately (as games) utterly boring and give the word "grinding" a double meaning. HomeMate from Illusion) where you have to "please the girl" to get more - well sex options. ![]() There are of course "sex simulator" games, that try to turn sex into gameplay (like i.e. ![]() The blowjob could a reward (like an awesome cutscene or an amazing plot revelation), but as "gameplay" I guess it's rather hard to make it worthwhile. Getting a blowjob - well the challenge could be to convince the girl (or boy, should you be so inclined) to give to the blowjob in the first place - and is what many of the eroge games are actually about (like dating simulators). Being shot at and surviving (and shooting back) is a challenge - it involves tactics and twitch skills. Because games are about conflict and challenge. So why shouldn't our games be the same way? I never understood why people prefer violence over sex in video games,Įven in real life I prefer getting a blow job rather than being beaten up or shot at, ![]()
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